Category Archives: Augmented Reality
Augmented reality, mobile devices, and textbooks
Augmented Reality on the iPad2
Augmented Reality technology and the iPad2 is a perfect match! It’s time for Alternate Reality Games (ARGs), Augmented Reality Technology, and Education to unite!
Experimenting with video components, junaio Creator, and the iTouch 4g
In my previous post, I discussed the junaio Creator application and how it can be used to augment reality with animated 3D models. My first experiment didn’t go so well, but I did learn something. My second experiment was centered around adding video components to my channel. It worked like a charm…well almost. It’s really easy to do! Check out the videos below to learn how:
junaio Creator: Video Component Part 1
junaio Creator: Video Component Part 2
Sign the petition (provided by the Love is Not Abuse Coalition) to ensure a teen dating violence and abuse curriculum is taught in all schools. Thank you!
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junaio Creator: No programming skills required
I just finished playing around with the new junaio’s channel creator, which allows the novice user to create his or her own augmented reality (AR) channel without any programming skills. This would be a great tool for teachers or students interested in quickly adding some 3D or video content for an interactive walking tour.
Before you begin, you have to sign up for a FREE Developer Account. Once that’s out the way, you can start defining you channel with categories, descriptive text, icons, and geographic data. You can actually restrict your content certain regions, which is a nice touch if you want to target a specific target audience.
Initially, I though that junaio creator would act as a content management system (CMS) for any AR channel but I realized it’s restricted to junaio Glue. junaio Glue specifically allows you to connect virtual information to the real world using image recognition. As a result, the user will need to scan a poster, sticker, etc. in order to access any video or 3D models provided through your channel. This is great for anyone interested in creating an AR scavenger hunt.
Once you’ve defined the channel, you can begin adding content. You are currently restricted to two types of media (e.g., videos and animated 3D models). junaio Creator has some built-in interactions that are activated when the user click the model, such as descriptive text, homepage, phone, and email. In my first experiment, I created a quick model using Google Sketchup and quickly learned that it doesn’t support the M2d format. I’m stuck. If you have Blender, you should be able to export your model and texture into the application without any trouble.
Next, I’ll experiment with the video content. More to come….



